The '45 is the only conflict outside the SYW for which I myself have actually done any real research, and consequently had some ideas on adapting the original rules. Many of the ideas in the attached file originated with Steve Johnson and Dave Fielder - thanks guys. As you will see, I have not developed a finished set of rules for '45 - this is a work in progress and should be treated as such.
Post by lordgeorgemurray on Aug 3, 2016 19:27:52 GMT
Tried these today (see Lemans post in battle reports) with a smaller tester in 15mm. I think they work, we did use the suggested +1 for artillery firing at massed highland units. Not all troop types involved- need to do some more basing/painting before a fuller test.
Great to hear that you've been able to find some time to continue with this 'project'. Dave and I really enjoyed our games as part of a narrative campaign. This may get resurrected in the future as and when time allows.
Post by lordgeorgemurray on Aug 18, 2016 19:08:47 GMT
Hi Keith, please do continue to tinker with this variant. I thought that it was basically about right. Very enjoyable and different enough from regular European armies. The highland units are very much one hit wonders, the highland charge either works or it doesn't. A standard gov line ala Culloden will prob push them off (but might not) and an inferior line ala Prestonpans probably won't (but they might). The commanders will of course try and make sure things are not equal, stacking the chances of success with supports and terrain eg charging down hill. The faster move of highland units is realistic and the standard command rules allow for surprises with a chance for a double move or a good dither and no advance ala Culloden. A fire fight is out of the question for the Jacobites, the timing and co-ordination of the charge is key. I think your idea of a pursuit is a good one, maybe highland units should also have to rally as inferior, meaning they are more wobbly if things aren't going well. Have yet to see how trifling Cav works and the presence of troops with a 'lowland' designation. I wonder if gov clansmen and Argyle militia types out to be ordinary light inf but with limited fire capacity.
Lord George, thank you for your words of encouragement. It's only fair that I attach the latest version of my '45 amendments. Allow me to repeat that these are severely under-tested and remain a work in progress.
Post by lordgeorgemurray on Aug 19, 2016 20:23:15 GMT
Thank you, note the changes, like the idea of a roll for gov troops receiving to see if they hold their nerve or fire early. Will use this variant in next game. Got enough Hanoverian painted and nearly finished reordering my old clansmen to give a bigger game next time around. Thanks once again.