The Scenario is interesting too. To occupy one or more bridges is a typical task. Even more typical would be to have bridges of different size as Stone bridges and footbridges. Perhaps it's a good idea to have sectors of the river passable for different types of units.
Es marschierten drei Regimenter wohl über den Rhein...
The visual presentation of the colorful blocks is striking. Your table presents an aesthetic elegance that I find very pleasing to the eye. This is retro in an Old School way and very appealing. Enjoyed your BatRep very much. Good job!
Thanks chaps and glad you liked the visual simplicity:) . In the original scenario, the central bridge can only be crossed by troops on foot, so less useful than the other two. For my solo outing I dispensed with this. Again if playing an opponent, I may have made only some parts of the stream/river fordable.
Glad you liked it Dindin. The big advantage of using 10mm, or 15mm for that matter, is that you can easily have a game on a 4' x 2' table, as i did in this game.
Not only that, but you can "vary the playing area" on the table for the same battle within the same scale of figures (whatever your chosen scale is) by reducing the frontage of your own standard units and using one of the other QRS's for the smaller scales (see pages 56 and 57). Thus, a game that, say, requires an 8 feet x 4 feet table might now be playable on a 6 feet by 3 feet table.
Coincidentally, my 10mm collection is organised in accordance with the 10mm example in Page 8 of the Rules (32 figure close order infantry units and 12 figure cavalry units) so I normally use the 15mm ranges and movement distances recommended. This makes sense because the frontage of my 10mm units is 10cm - which is the usual frontage for a 20 figure close order infantry unit in 15mm.
However, by leaving one base of each unit in the box and using actual 10mm unit frontages, ranges and measurements on exactly the same table, I then had the benefit of an 'artificially' enlarged playing area to accommodate a bigger battle with more units (the "spare" bases enabled me to raise additional units to boost the number of units in each army!).