My wife and I are thinking about to play Bitonto in October. Question is: is it impossible to win with the Spanish in 7 turns? I would assume that it depends on the attacks by the left wing and maybe of the Spanish elite cavalry on the Spanish right wing, just to pin the Austrians.
Or we will look if it would be better to play 8 turns. I believe that the game needs a limit. Without a limit the Austrians would just have no chance to win.
Es marschierten drei Regimenter wohl über den Rhein...
I think maybe it is difficult to reach the walls of Bitonto in 6 or 7 turns. On the other hand the Austrians did a good retreat and the Spanish had some bad luck (although to reroll successfull movement is something very special).
Maybe Parma will fit you better. Mostly open ground and with plenty of fighting.
I thought much about the scenario. Perhaps the player would just Need a bigger table. The source mentioned that the Spanish overlapped the Austrians with their 8sqn.s of elite cavalry on their right wing.
I'm always glad to test your scenarios, but frankly, this one, with the initial settings you chose, was the least enjoyable, as the Austrians did not put a serious fight and delayed till the seventh turn.
All the Spanish center consists of three dithering commands. They did their best to get to contact with the enemy, but as the enemy was constantly retreating in the last round they had three moves distance from them.
A dithering command has about 33% probability not to move each turn. With a special rule of rerolling each successful move, the probability to stay in place rises to about 55%! This means that, in seven turns, there is a great chance for any one of them not to move for three rounds!
Besides that, the Spanish cavalry of the center left is deployed in a wrong position and there is need to relocate.
Even in your second version, I don't feel that the Spanish will fare better. You have put too many "stones" in front of them
I am sure that you designed your scenario with the provision that the Austrian player is on the mood of an 18th century gentleman and he will stand and fight, he has the potential to hold the battle after all. But what happens when your opponent is a practical wargamer?
I feel that the Spanish taking the city might have to be removed from the victory conditions. I still feel that seven rounds is too short for the Spanish, especially if a bigger table will be needed for playing the battle. In our game, the Spanish had a great problem with deployment space and he was compelled to deploy his two leftmost brigades in double line, something that further weakened his punch.
You are right. Maybe the victory conditions are the most important factor. Perhaps it should be in the interest of the Austrian player to hold S. Antonio as long as he could.
Although Pfaffenhofen as a fighting retreat for most players was a clear Austrian victory. I assure you that I will look again on the YC.
Different geography and army composition, in Pfaffenhofen the French had weak flanks, already threatened with immediate attack or harassment and a smaller army with higher probability to break. In fighting retreats cavalry plays an important role. In Pfaffenhoffen, the French cavalry to stay and resist an Austrian cavalry charge without being eliminated in a couple of rounds, would have been a miracle.
Let's consider the Bitonto battle I presented as a playtest, you will be able to make your own assessments when playing it yourself. We had taken some great photos, though