Interesting to read that you didn't played really fast with these rules, although youn mentioned the reason.
I think that to move first can be of some advantage if you are attacking for example the flank of the enemy, who could turn his units if he would move first. Secondly I'm sometimes like to move first because that gives you the chance to pull back units with 2 or 3 hits, which could break at the next moment especially when cavalry is ready to attack my weakened troops.
It's great to see for the first time, that somebody used the rules and how it turned out.
Es marschierten drei Regimenter wohl über den Rhein...
Yeah, the game got off to a slow start. The guy who was going to lead one of the sides and had read the rules realized he had theater tickets for the same night. Better to skip a game than stand up the wife.
So the two guys who started had not read the rules and needed to be brought up to speed. As the other two guys arrived later, they had to adjust although both had read the rules. Part of it is shedding the rules from our other set.
As for moving first, Yes, if you've got to get the drop on the other side or need to grab critical terrain or get out of a pickle, then move first. But without a pressing need, moving second and firing first seems the thing.
It is worth noting that although we only played 6 turns in 3.5 hours, one more turn would certainly have seen an Austrian collapse. And I presume we'll get faster when everyone is better acquainted with the rules. On the other hand, we won't stop having wine with dinner.
Eager to know more details about how the new rules worked! Cheers!
Check here to see what questions I had for the rules News
Keith says that with 4 pages of rules no need for a QRS but we are a lazy lot. So I have a QRS for 15mm version and can do one for 28mm if that's your preferred scale. I put all the die roll modifiers on it so we only have to read the rules (all 4 pages) if we have a question.
Again, 7 turns were going to give us a definite resolution with 15 units vs. 11. And the game pointed up the need for reserves. Our next game will be with these rules again.