"...it is the teeth arms or combat arms which do the fighting, win or lose the battles, and consequently are seen to determine the struggle... many generals have become known for their preference for, or ability to use, one in particular. This tendency in particular to be a "cavalry" or an "infantry" general, is carried onto the wargame table."
Red Force infantry is retreating, until interrupted by the Blue strong cavalry force. They must seek to move to the hills North to safety, while fending off cavalry attacks.
The scenario -as it was a Scenario for All Ages- was originally played with Sassanids vs Romans, so I did not have the slightest clue how it could be adapted for Horse and Musket era.
Now Vangelis targets the battery and the Hessian Garde.
Schomberg Dragoons fall on the battery with one support.
Gendarmes attack the Garde with two supports.
Both Dragoons and battery take four hits and fall back to reform. The battery, in its way back, gives one hit to the Hanoverians, the Brunswick column at takes with it the other Hessian battalion, still reforming!
But the Gendarmes had no luck, they gave two hits and received 6!
So, the French lost a second cavalry, while the Allies have only two units reforming.
At this point I admit that I was bringing invariably 4s and 5s, especially 5s!!!
If you have such a formidable die as an ally, this is a nerve-wrecking situation for any opponent and I was feeling somehow guilty...
I think you did your best to create a good and balanced game. But the scenario was not very well balanced from the start. I don't know any battle in the 7 years war or in the Marlburian era that a Cavalry vs Infantry had any chance at all. Perhaps the cavalry needed more space to move, so it could threaten the flanks of the infantry, but this would not make it easier for cavalry. I think Charles Grant usually has good ideas for wargaming scenarios, but this time he was not at his best...
You have two regiments of Cuirassiers du Roy? My Lord, you have one more than His Majesty himself!
Originally created for the antiquity I can see the reason, why it's not perfect for the HoW-period. The author maybe had Persians vs. Greek hoplites in his mind, which would be a good match, the Persians using their bows and javelins and the Greeks trying to get the Persians in Hand to Hand combat.
For the HoW-period you could include the factor of surprise. For example Rating all Allies inferior until turn X (4 maybe). That could reflect a Situation, when the soldiers are crawling out of there tents completely surprised by the enemy's attack in a early morning (or during the Sportschau or teatime depending on the nationality... ).
Es marschierten drei Regimenter wohl über den Rhein...